Alex Tatu

{ CASE STUDY }

Music Player

Pocket nostalgia, modern control. Bringing emotion and tactility back to the most-touched surface in music.

Mobile AppAI-Enhanced
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RoleProduct Designer, Concept & art direction
ToolsFigma, ChatGPT, Jitter
Year2025

Bring emotion, “product feel,” and a small ritual back into music playback - through a compact component that fits modern mobile behavior (glanceable, quick, always available), without sacrificing clarity or usability.

{ WHY }

The Trigger

I realized the part of music apps I touch the most isn't the full-screen player, it's the mini player. The quick “now playing” surface you tap dozens of times a day. And in most apps, that surface is functional but emotionally blank.

At the same time, I kept thinking about why devices like the Walkman felt so satisfying: character, tactile controls, and a small sense of ritual every time you pressed play.

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{ DESIGN GOALS }

What this needed to be

Glanceable first

Readable in under a second — track info, play state, and progress instantly clear.

One-thumb control

Core actions must be effortless and reliable — built for quick taps, not deep navigation.

Tactile object feeling

Design the mini player like a small physical product: pressable controls, depth, material cues.

Walkman DNA, modern execution

Translate nostalgia into principles — no heavy retro imitation, just recognizable emotional cues.

Works across surfaces

Widget, expanded state, Dynamic Island — one system, multiple sizes.

Delight without noise

Personality through subtle micro-interactions, but calm and usable — not gimmicky.

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{ DIRECTION }

Core Direction

A compact "music object" rather than a full app screen

Cassette-inspired center as the emotional focal point

Transport controls that feel physical and satisfying to press

Modern layout discipline — clean hierarchy, readable type, limited actions

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{ DECISIONS }

Key Design Decisions

Keep actions minimal: play/pause + next/prev + progress. No feature overload.

Let the cassette carry emotion: motion and form create the ritual.

Use stickers as character accents: fun, nostalgic cues without hurting clarity.

Balance retro and modern: enough warmth to feel unique, enough restraint to feel current.

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{ INTERACTION }

How It Behaves

Because this is a widget-first concept, the interaction model is intentionally simple: fast taps, clear states, minimal friction. Every control is designed to be hit reliably — spacing, size, separation — with state clarity and feedback loops built in.

{ LEARNINGS }

What I Learned

The most-used music surface is the glance layer - and that's exactly where emotion is usually missing.

Nostalgia works best when translated into principles: tactility, labels, motion, constraints - not copied literally.

A strong product feel comes from small details: spacing, depth, press feedback, and motion discipline - not from adding more features.

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